Show HN: a Rust library for creating hierarchical state machines
docs.rsI've come to prefer modeling state machines with nested states, but implementing them by hand requires a large amount of error-prone boilerplate that obscures the important logic of the state machine.
I found that the existing offerings in the Rust ecosystem - while inspiring - lacked a number of features that I was looking for, so I spent the last few months building moku.
Feedback is welcome!